Last evening I introduced my 10
year-old daughter to Wings of War (nowadays called Wings of Glory,
and produced by Ares Games). We started off with a simple dogfight,
using just the airplane cards. After three victories on her part, we
called it a night and promised to play again in the morning.
So, this morning, we added in the
miniatures and elevation rules. As I pulled miniature after
miniature out of the storage box, her eyes and smile got brighter and
brighter. “You have no idea how cool this is!” she said.
Yeah. I do, actually!
Yeah. I do, actually!
Like a Kid in an Airplane Store |
As I suspected, she chose one of the
colorful German planes. A Roland C.II. In an effort not to be
outgunned, I also chose a dual weapon plane, a British De Havilland
DH4.
As the game started, my pilot spotted
the enemy flying out of the sun of the picture window, directly in
our 12 o'clock. Gunning the engine, I climbed a level, but took it
easy, trying to determine where my prey would move. At the end of
turn one, the opponents were out of range, but heading to lock into
combat.
As the Roland passed, I swung around in
an attempt to get behind her, but she was still just a bit out of
range for my guns.
Turn three brought her in range of my
forward gun, which sent bullets flying into the Roland's side.
Turn four saw us both circling.
Unfortunately the De Havilland isn't as nimble at turning as the
Roland, and I ended up with both German guns ripping into the side of
my plane. Unknown to my opponent, as we were keeping damage a
secret, I took engine damage and lost left rudder control. My plane
also caught fire, which was easily seen at such close range.
Going into turn five, my youthful
opponent put a quick end to the game, hitting me with her front gun,
killing my pilot on impact. Another victory for the German Empire!
Daughter: 4
Daddy: 0
She didn't even take any damage.
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